Summaries are boring
...but
Multi-functional artist. I have been working in many styles and was involved in many game genres. From stylized characters to semi-realism and photorealistic designs, from icons to illustrations for some card games. From mobile games to AAA progects
* Working on characters from initial design to final render + projections for 3D artists
* Working on different projects included realistic render and stylized in full variety
* Absolute harmony with the team and workflow since the start of remote work due to COVID-19
* Worked as an illustrator and concept artist (depends on tasks)
* Switched to different types of rendering, from stylization to photobash
* Improved time management skills. Can easily switch between tasks while awaiting feedback
* 2D generalist: characters, icons, maps, backgrounds
* Lead 2D artist
My responsibilities included:
*Planning tasks
*Giving feedback
* Improving the quality of art
* Time management
* Also drawing)